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2019 — 2020 · ACADEMIC · Final-year project, LUMS

Motion-capture character superimposition

Rigged characters dropped onto real captured motion.

What it is

Using the LUMS biomechanics lab — at the time one of only two of its kind — we captured live subjects with infrared sensor arrays and high-speed cameras, superimposed rigged characters onto the resulting data points, and generated fully virtual backgrounds to produce a complete synthetic environment. We also streamlined the capture-to-render pipeline, which was most of the actual work. Applications run from games and film to medical and sports-science research.

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EMS-R

Ride-hailing mechanics, applied to medical emergencies.